namespace Server.Items { [FlippableAttribute( 0x1403, 0x1402 )] public class ShortSpear : BaseSpear { public override WeaponAbility PrimaryAbility => WeaponAbility.ShadowStrike; public override WeaponAbility SecondaryAbility => WeaponAbility.MortalStrike; public override int AosStrengthReq => 40; public override int AosMinDamage => 10; public override int AosMaxDamage => 13; public override int AosSpeed => 55; public override float MlSpeed => 2.00f; public override int OldStrengthReq => 15; public override int OldMinDamage => 4; public override int OldMaxDamage => 32; public override int OldSpeed => 50; public override int InitMinHits => 31; public override int InitMaxHits => 70; public override WeaponAnimation DefAnimation => WeaponAnimation.Pierce1H; [Constructible] public ShortSpear() : base( 0x1403 ) { Weight = 4.0; } public ShortSpear( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }