namespace Server.Items { [FlippableAttribute( 0x1405, 0x1404 )] public class WarFork : BaseSpear { public override WeaponAbility PrimaryAbility => WeaponAbility.BleedAttack; public override WeaponAbility SecondaryAbility => WeaponAbility.Disarm; public override int AosStrengthReq => 45; public override int AosMinDamage => 12; public override int AosMaxDamage => 13; public override int AosSpeed => 43; public override float MlSpeed => 2.50f; public override int OldStrengthReq => 35; public override int OldMinDamage => 4; public override int OldMaxDamage => 32; public override int OldSpeed => 45; public override int DefHitSound => 0x236; public override int DefMissSound => 0x238; public override int InitMinHits => 31; public override int InitMaxHits => 110; public override WeaponAnimation DefAnimation => WeaponAnimation.Pierce1H; [Constructible] public WarFork() : base( 0x1405 ) { Weight = 9.0; } public WarFork( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }