namespace Server.Items { [FlippableAttribute( 0x26C1, 0x26CB )] public class CrescentBlade : BaseSword { public override WeaponAbility PrimaryAbility => WeaponAbility.DoubleStrike; public override WeaponAbility SecondaryAbility => WeaponAbility.MortalStrike; public override int AosStrengthReq => 55; public override int AosMinDamage => 11; public override int AosMaxDamage => 14; public override int AosSpeed => 47; public override float MlSpeed => 2.50f; public override int OldStrengthReq => 55; public override int OldMinDamage => 11; public override int OldMaxDamage => 14; public override int OldSpeed => 47; public override int DefHitSound => 0x23B; public override int DefMissSound => 0x23A; public override int InitMinHits => 51; public override int InitMaxHits => 80; [Constructible] public CrescentBlade() : base( 0x26C1 ) { Weight = 1.0; } public CrescentBlade( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }