namespace Server.Items { [FlippableAttribute( 0x1441, 0x1440 )] public class Cutlass : BaseSword { public override WeaponAbility PrimaryAbility => WeaponAbility.BleedAttack; public override WeaponAbility SecondaryAbility => WeaponAbility.ShadowStrike; public override int AosStrengthReq => 25; public override int AosMinDamage => 11; public override int AosMaxDamage => 13; public override int AosSpeed => 44; public override float MlSpeed => 2.50f; public override int OldStrengthReq => 10; public override int OldMinDamage => 6; public override int OldMaxDamage => 28; public override int OldSpeed => 45; public override int DefHitSound => 0x23B; public override int DefMissSound => 0x23A; public override int InitMinHits => 31; public override int InitMaxHits => 70; [Constructible] public Cutlass() : base( 0x1441 ) { Weight = 8.0; } public Cutlass( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }