namespace Server.Items { [FlippableAttribute( 0x1401, 0x1400 )] public class Kryss : BaseSword { public override WeaponAbility PrimaryAbility => WeaponAbility.ArmorIgnore; public override WeaponAbility SecondaryAbility => WeaponAbility.InfectiousStrike; public override int AosStrengthReq => 10; public override int AosMinDamage => 10; public override int AosMaxDamage => 12; public override int AosSpeed => 53; public override float MlSpeed => 2.00f; public override int OldStrengthReq => 10; public override int OldMinDamage => 3; public override int OldMaxDamage => 28; public override int OldSpeed => 53; public override int DefHitSound => 0x23C; public override int DefMissSound => 0x238; public override int InitMinHits => 31; public override int InitMaxHits => 90; public override SkillName DefSkill => SkillName.Fencing; public override WeaponType DefType => WeaponType.Piercing; public override WeaponAnimation DefAnimation => WeaponAnimation.Pierce1H; [Constructible] public Kryss() : base( 0x1401 ) { Weight = 2.0; } public Kryss( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); if ( Weight == 1.0 ) Weight = 2.0; } } }