namespace Server.Items { public class TrueAssassinSpike : AssassinSpike { public override int LabelNumber => 1073517; // true assassin spike [Constructible] public TrueAssassinSpike() { Attributes.AttackChance = 4; Attributes.WeaponDamage = 4; } public TrueAssassinSpike( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.WriteEncodedInt( 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadEncodedInt(); } } }