namespace Server.Items { public class WoundingAssassinSpike : AssassinSpike { public override int LabelNumber => 1073520; // wounding assassin spike [Constructible] public WoundingAssassinSpike() { WeaponAttributes.HitHarm = 15; } public WoundingAssassinSpike( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.WriteEncodedInt( 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadEncodedInt(); } } }