namespace Server.Items { public class AncientWildStaff : WildStaff { public override int LabelNumber => 1073550; // ancient wild staff [Constructible] public AncientWildStaff() { WeaponAttributes.ResistPoisonBonus = 5; } public AncientWildStaff( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.WriteEncodedInt( 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadEncodedInt(); } } }