using Server.Items; namespace Server.Mobiles { public class OrcBrute : BaseCreature { public override string CorpseName => "an orcish corpse"; public override string DefaultName => "an orc brute"; [Constructible] public OrcBrute() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Body = 189; BaseSoundID = 0x45A; SetStr( 767, 945 ); SetDex( 66, 75 ); SetInt( 46, 70 ); SetHits( 476, 552 ); SetDamage( 20, 25 ); SetDamageType( ResistanceType.Physical, 100 ); SetResistance( ResistanceType.Physical, 45, 55 ); SetResistance( ResistanceType.Fire, 40, 50 ); SetResistance( ResistanceType.Cold, 25, 35 ); SetResistance( ResistanceType.Poison, 25, 35 ); SetResistance( ResistanceType.Energy, 25, 35 ); SetSkill( SkillName.Macing, 90.1, 100.0 ); SetSkill( SkillName.MagicResist, 125.1, 140.0 ); SetSkill( SkillName.Tactics, 90.1, 100.0 ); SetSkill( SkillName.Wrestling, 90.1, 100.0 ); Fame = 15000; Karma = -15000; VirtualArmor = 50; Item ore = new ShadowIronOre( 25 ); ore.ItemID = 0x19B9; PackItem( ore ); PackItem( new IronIngot( 10 ) ); if ( 0.05 > Utility.RandomDouble() ) PackItem( new OrcishKinMask() ); if ( 0.2 > Utility.RandomDouble() ) PackItem( new BolaBall() ); } public override void GenerateLoot() { AddLoot( LootPack.FilthyRich ); AddLoot( LootPack.Rich ); } public override bool BardImmune => !Core.AOS; public override Poison PoisonImmune => Poison.Lethal; public override int Meat => 2; public override OppositionGroup OppositionGroup => OppositionGroup.SavagesAndOrcs; public override bool IsEnemy( Mobile m ) { if ( m.Player && m.FindItemOnLayer( Layer.Helm ) is OrcishKinMask ) return false; return base.IsEnemy( m ); } public override void AggressiveAction( Mobile aggressor, bool criminal ) { base.AggressiveAction( aggressor, criminal ); Item item = aggressor.FindItemOnLayer( Layer.Helm ); if ( item is OrcishKinMask ) { AOS.Damage( aggressor, 50, 0, 100, 0, 0, 0 ); item.Delete(); aggressor.FixedParticles( 0x36BD, 20, 10, 5044, EffectLayer.Head ); aggressor.PlaySound( 0x307 ); } } public override bool CanRummageCorpses => true; public override bool AutoDispel => true; public override void OnDamagedBySpell( Mobile caster ) { if ( caster == this ) return; SpawnOrcLord( caster ); } public void SpawnOrcLord( Mobile target ) { Map map = target.Map; if ( map == null ) return; int orcs = 0; foreach ( Mobile m in GetMobilesInRange( 10 ) ) { if ( m is OrcishLord ) ++orcs; } if ( orcs < 10 ) { BaseCreature orc = new SpawnedOrcishLord(); orc.Team = Team; Point3D loc = target.Location; bool validLocation = false; for ( int j = 0; !validLocation && j < 10; ++j ) { int x = target.X + Utility.Random( 3 ) - 1; int y = target.Y + Utility.Random( 3 ) - 1; int z = map.GetAverageZ( x, y ); if ( validLocation = map.CanFit( x, y, Z, 16, false, false ) ) loc = new Point3D( x, y, Z ); else if ( validLocation = map.CanFit( x, y, z, 16, false, false ) ) loc = new Point3D( x, y, z ); } orc.MoveToWorld( loc, map ); orc.Combatant = target; } } public OrcBrute( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }