using System; using Server.Items; namespace Server.Mobiles { public class YomotsuWarrior : BaseCreature { public override string CorpseName => "a yomotsu corpse"; public override WeaponAbility GetWeaponAbility() => WeaponAbility.DoubleStrike; public override string DefaultName => "a yomotsu warrior"; [Constructible] public YomotsuWarrior() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Body = 245; BaseSoundID = 0x452; SetStr( 486, 530 ); SetDex( 151, 165 ); SetInt( 17, 31 ); SetHits( 486, 530 ); SetMana( 17, 31 ); SetDamage( 8, 10 ); SetDamageType( ResistanceType.Physical, 100 ); SetResistance( ResistanceType.Physical, 65, 85 ); SetResistance( ResistanceType.Fire, 30, 50 ); SetResistance( ResistanceType.Cold, 45, 65 ); SetResistance( ResistanceType.Poison, 35, 55 ); SetResistance( ResistanceType.Energy, 25, 50 ); SetSkill( SkillName.Anatomy, 85.1, 95.0 ); SetSkill( SkillName.MagicResist, 82.6, 90.5 ); SetSkill( SkillName.Tactics, 95.1, 105.0 ); SetSkill( SkillName.Wrestling, 97.6, 107.5 ); Fame = 4200; Karma = -4200; PackItem( new GreenGourd() ); PackItem( new ExecutionersAxe() ); if ( Utility.RandomBool() ) PackItem( new LongPants() ); else PackItem( new ShortPants() ); switch ( Utility.Random( 4 ) ) { case 0: PackItem( new Shoes() ); break; case 1: PackItem( new Sandals() ); break; case 2: PackItem( new Boots() ); break; case 3: PackItem( new ThighBoots() ); break; } if ( Utility.RandomDouble() < .25 ) PackItem( Engines.Plants.Seed.RandomBonsaiSeed() ); } public override FoodType FavoriteFood => FoodType.Fish; public override int Meat => 1; public override void GenerateLoot() { AddLoot( LootPack.Rich, 2 ); AddLoot( LootPack.Gems,2); } public override bool CanRummageCorpses => true; public override int TreasureMapLevel => 3; // TODO: Throwing Dagger public override void OnGaveMeleeAttack( Mobile defender ) { base.OnGaveMeleeAttack( defender ); if ( 0.1 > Utility.RandomDouble() ) { /* Maniacal laugh * Cliloc: 1070840 * Effect: Type: "3" From: "0x57D4F5B" To: "0x0" ItemId: "0x37B9" ItemIdName: "glow" FromLocation: "(884 715, 10)" ToLocation: "(884 715, 10)" Speed: "10" Duration: "5" FixedDirection: "True" Explode: "False" * Paralyzes for 4 seconds, or until hit */ defender.FixedEffect( 0x37B9, 10, 5 ); defender.SendLocalizedMessage( 1070840 ); // You are frozen as the creature laughs maniacally. defender.Paralyze( TimeSpan.FromSeconds( 4.0 ) ); } } public YomotsuWarrior( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } public override int GetIdleSound() { return 0x42A; } public override int GetAttackSound() { return 0x435; } public override int GetHurtSound() { return 0x436; } public override int GetDeathSound() { return 0x43A; } } }