using Server.Items; using Server.Guilds; namespace Server.Mobiles { public class OrderGuard : BaseShieldGuard { public override int Keyword => 0x21; // *order shield* public override BaseShield Shield => new OrderShield(); public override int SignupNumber => 1007141; // Sign up with a guild of order if thou art interested. public override GuildType Type => GuildType.Order; public override bool BardImmune => true; [Constructible] public OrderGuard() { } public OrderGuard( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }