using System.Collections.Generic; namespace Server.Mobiles { public class Mapmaker : BaseVendor { private List m_SBInfos = new List(); protected override List SBInfos => m_SBInfos; [Constructible] public Mapmaker() : base( "the mapmaker" ) { SetSkill( SkillName.Cartography, 90.0, 100.0 ); } public override void InitSBInfo() { m_SBInfos.Add( new SBMapmaker() ); } public Mapmaker( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }