using System.Collections.Generic; using Server.Items; namespace Server.Mobiles { public class SBHelmetArmor: SBInfo { private List m_BuyInfo = new InternalBuyInfo(); private IShopSellInfo m_SellInfo = new InternalSellInfo(); public SBHelmetArmor() { } public override IShopSellInfo SellInfo => m_SellInfo; public override List BuyInfo => m_BuyInfo; public class InternalBuyInfo : List { public InternalBuyInfo() { Add( new GenericBuyInfo( typeof( PlateHelm ), 21, 20, 0x1412, 0 ) ); Add( new GenericBuyInfo( typeof( CloseHelm ), 18, 20, 0x1408, 0 ) ); Add( new GenericBuyInfo( typeof( CloseHelm ), 18, 20, 0x1409, 0 ) ); Add( new GenericBuyInfo( typeof( Helmet ), 31, 20, 0x140A, 0 ) ); Add( new GenericBuyInfo( typeof( Helmet ), 18, 20, 0x140B, 0 ) ); Add( new GenericBuyInfo( typeof( NorseHelm ), 18, 20, 0x140E, 0 ) ); Add( new GenericBuyInfo( typeof( NorseHelm ), 18, 20, 0x140F, 0 ) ); Add( new GenericBuyInfo( typeof( Bascinet ), 18, 20, 0x140C, 0 ) ); Add( new GenericBuyInfo( typeof( PlateHelm ), 21, 20, 0x1419, 0 ) ); } } public class InternalSellInfo : GenericSellInfo { public InternalSellInfo() { Add( typeof( Bascinet ), 9 ); Add( typeof( CloseHelm ), 9 ); Add( typeof( Helmet ), 9 ); Add( typeof( NorseHelm ), 9 ); Add( typeof( PlateHelm ), 10 ); } } } }