namespace Server.Multis { public class LargeBoat : BaseBoat { public override int NorthID => 0x10; public override int EastID => 0x11; public override int SouthID => 0x12; public override int WestID => 0x13; public override int HoldDistance => 5; public override int TillerManDistance => -5; public override Point2D StarboardOffset => new Point2D( 2, -1 ); public override Point2D PortOffset => new Point2D( -2, -1 ); public override Point3D MarkOffset => new Point3D( 0, 0, 3 ); public override BaseDockedBoat DockedBoat => new LargeDockedBoat( this ); [Constructible] public LargeBoat() { } public LargeBoat( Serial serial ) : base( serial ) { } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int)0 ); } } public class LargeBoatDeed : BaseBoatDeed { public override int LabelNumber => 1041209; // large ship deed public override BaseBoat Boat => new LargeBoat(); [Constructible] public LargeBoatDeed() : base( 0x10, new Point3D( 0, -1, 0 ) ) { } public LargeBoatDeed( Serial serial ) : base( serial ) { } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int)0 ); } } public class LargeDockedBoat : BaseDockedBoat { public override BaseBoat Boat => new LargeBoat(); public LargeDockedBoat( BaseBoat boat ) : base( 0x10, new Point3D( 0, -1, 0 ), boat ) { } public LargeDockedBoat( Serial serial ) : base( serial ) { } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int)0 ); } } }