namespace Server.Multis { public class LargeDragonBoat : BaseBoat { public override int NorthID => 0x14; public override int EastID => 0x15; public override int SouthID => 0x16; public override int WestID => 0x17; public override int HoldDistance => 5; public override int TillerManDistance => -5; public override Point2D StarboardOffset => new Point2D( 2, -1 ); public override Point2D PortOffset => new Point2D( -2, -1 ); public override Point3D MarkOffset => new Point3D( 0, 0, 3 ); public override BaseDockedBoat DockedBoat => new LargeDockedDragonBoat( this ); [Constructible] public LargeDragonBoat() { } public LargeDragonBoat( Serial serial ) : base( serial ) { } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int)0 ); } } public class LargeDragonBoatDeed : BaseBoatDeed { public override int LabelNumber => 1041210;// large dragon ship deed public override BaseBoat Boat => new LargeDragonBoat(); [Constructible] public LargeDragonBoatDeed() : base( 0x14, new Point3D( 0, -1, 0 ) ) { } public LargeDragonBoatDeed( Serial serial ) : base( serial ) { } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int)0 ); } } public class LargeDockedDragonBoat : BaseDockedBoat { public override BaseBoat Boat => new LargeDragonBoat(); public LargeDockedDragonBoat( BaseBoat boat ) : base( 0x14, new Point3D( 0, -1, 0 ), boat ) { } public LargeDockedDragonBoat( Serial serial ) : base( serial ) { } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int)0 ); } } }