namespace Server.Multis { public class MediumDragonBoat : BaseBoat { public override int NorthID => 0xC; public override int EastID => 0xD; public override int SouthID => 0xE; public override int WestID => 0xF; public override int HoldDistance => 4; public override int TillerManDistance => -5; public override Point2D StarboardOffset => new Point2D( 2, 0 ); public override Point2D PortOffset => new Point2D( -2, 0 ); public override Point3D MarkOffset => new Point3D( 0, 1, 3 ); public override BaseDockedBoat DockedBoat => new MediumDockedDragonBoat( this ); [Constructible] public MediumDragonBoat() { } public MediumDragonBoat( Serial serial ) : base( serial ) { } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int)0 ); } } public class MediumDragonBoatDeed : BaseBoatDeed { public override int LabelNumber => 1041208; // medium dragon ship deed public override BaseBoat Boat => new MediumDragonBoat(); [Constructible] public MediumDragonBoatDeed() : base( 0xC, Point3D.Zero ) { } public MediumDragonBoatDeed( Serial serial ) : base( serial ) { } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int)0 ); } } public class MediumDockedDragonBoat : BaseDockedBoat { public override BaseBoat Boat => new MediumDragonBoat(); public MediumDockedDragonBoat( BaseBoat boat ) : base( 0xC, Point3D.Zero, boat ) { } public MediumDockedDragonBoat( Serial serial ) : base( serial ) { } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int)0 ); } } }