namespace Server.Multis { public class SmallBoat : BaseBoat { public override int NorthID => 0x0; public override int EastID => 0x1; public override int SouthID => 0x2; public override int WestID => 0x3; public override int HoldDistance => 4; public override int TillerManDistance => -4; public override Point2D StarboardOffset => new Point2D( 2, 0 ); public override Point2D PortOffset => new Point2D( -2, 0 ); public override Point3D MarkOffset => new Point3D( 0, 1, 3 ); public override BaseDockedBoat DockedBoat => new SmallDockedBoat( this ); [Constructible] public SmallBoat() { } public SmallBoat( Serial serial ) : base( serial ) { } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int)0 ); } } public class SmallBoatDeed : BaseBoatDeed { public override int LabelNumber => 1041205; // small ship deed public override BaseBoat Boat => new SmallBoat(); [Constructible] public SmallBoatDeed() : base( 0x0, Point3D.Zero ) { } public SmallBoatDeed( Serial serial ) : base( serial ) { } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int)0 ); } } public class SmallDockedBoat : BaseDockedBoat { public override BaseBoat Boat => new SmallBoat(); public SmallDockedBoat( BaseBoat boat ) : base( 0x0, Point3D.Zero, boat ) { } public SmallDockedBoat( Serial serial ) : base( serial ) { } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int)0 ); } } }