/*************************************************************************** * GumpHtmlLocalized.cs * ------------------- * begin : May 1, 2002 * copyright : (C) The RunUO Software Team * email : info@runuo.com * * $Id$ * ***************************************************************************/ /*************************************************************************** * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * ***************************************************************************/ using System; using Server.Network; namespace Server.Gumps { public enum GumpHtmlLocalizedType { Plain, Color, Args } public class GumpHtmlLocalized : GumpEntry { private int m_X, m_Y; private int m_Width, m_Height; private int m_Number; private string m_Args; private int m_Color; private bool m_Background, m_Scrollbar; private GumpHtmlLocalizedType m_Type; public int X { get => m_X; set => Delta( ref m_X, value ); } public int Y { get => m_Y; set => Delta( ref m_Y, value ); } public int Width { get => m_Width; set => Delta( ref m_Width, value ); } public int Height { get => m_Height; set => Delta( ref m_Height, value ); } public int Number { get => m_Number; set => Delta( ref m_Number, value ); } public string Args { get => m_Args; set => Delta( ref m_Args, value ); } public int Color { get => m_Color; set => Delta( ref m_Color, value ); } public bool Background { get => m_Background; set => Delta( ref m_Background, value ); } public bool Scrollbar { get => m_Scrollbar; set => Delta( ref m_Scrollbar, value ); } public GumpHtmlLocalizedType Type { get => m_Type; set { if ( m_Type != value ) { m_Type = value; if ( Parent != null ) Parent.Invalidate(); } } } public GumpHtmlLocalized( int x, int y, int width, int height, int number, bool background, bool scrollbar ) { m_X = x; m_Y = y; m_Width = width; m_Height = height; m_Number = number; m_Background = background; m_Scrollbar = scrollbar; m_Type = GumpHtmlLocalizedType.Plain; } public GumpHtmlLocalized( int x, int y, int width, int height, int number, int color, bool background, bool scrollbar ) { m_X = x; m_Y = y; m_Width = width; m_Height = height; m_Number = number; m_Color = color; m_Background = background; m_Scrollbar = scrollbar; m_Type = GumpHtmlLocalizedType.Color; } public GumpHtmlLocalized( int x, int y, int width, int height, int number, string args, int color, bool background, bool scrollbar ) { // Are multiple arguments unsupported? And what about non ASCII arguments? m_X = x; m_Y = y; m_Width = width; m_Height = height; m_Number = number; m_Args = args; m_Color = color; m_Background = background; m_Scrollbar = scrollbar; m_Type = GumpHtmlLocalizedType.Args; } public override string Compile( NetState ns ) { switch ( m_Type ) { case GumpHtmlLocalizedType.Plain: return $"{{ xmfhtmlgump {m_X} {m_Y} {m_Width} {m_Height} {m_Number} {(m_Background ? 1 : 0)} {(m_Scrollbar ? 1 : 0)} }}"; case GumpHtmlLocalizedType.Color: return $"{{ xmfhtmlgumpcolor {m_X} {m_Y} {m_Width} {m_Height} {m_Number} {(m_Background ? 1 : 0)} {(m_Scrollbar ? 1 : 0)} {m_Color} }}"; default: // GumpHtmlLocalizedType.Args return $"{{ xmfhtmltok {m_X} {m_Y} {m_Width} {m_Height} {(m_Background ? 1 : 0)} {(m_Scrollbar ? 1 : 0)} {m_Color} {m_Number} @{m_Args}@ }}"; } } private static byte[] m_LayoutNamePlain = Gump.StringToBuffer( "xmfhtmlgump" ); private static byte[] m_LayoutNameColor = Gump.StringToBuffer( "xmfhtmlgumpcolor" ); private static byte[] m_LayoutNameArgs = Gump.StringToBuffer( "xmfhtmltok" ); public override void AppendTo( NetState ns, IGumpWriter disp ) { switch ( m_Type ) { case GumpHtmlLocalizedType.Plain: { disp.AppendLayout( m_LayoutNamePlain ); disp.AppendLayout( m_X ); disp.AppendLayout( m_Y ); disp.AppendLayout( m_Width ); disp.AppendLayout( m_Height ); disp.AppendLayout( m_Number ); disp.AppendLayout( m_Background ); disp.AppendLayout( m_Scrollbar ); break; } case GumpHtmlLocalizedType.Color: { disp.AppendLayout( m_LayoutNameColor ); disp.AppendLayout( m_X ); disp.AppendLayout( m_Y ); disp.AppendLayout( m_Width ); disp.AppendLayout( m_Height ); disp.AppendLayout( m_Number ); disp.AppendLayout( m_Background ); disp.AppendLayout( m_Scrollbar ); disp.AppendLayout( m_Color ); break; } case GumpHtmlLocalizedType.Args: { disp.AppendLayout( m_LayoutNameArgs ); disp.AppendLayout( m_X ); disp.AppendLayout( m_Y ); disp.AppendLayout( m_Width ); disp.AppendLayout( m_Height ); disp.AppendLayout( m_Background ); disp.AppendLayout( m_Scrollbar ); disp.AppendLayout( m_Color ); disp.AppendLayout( m_Number ); disp.AppendLayout( m_Args ); break; } } } } }