namespace Server.Items { public class FarmableWheat : FarmableCrop { [Constructible] public FarmableWheat() : base(GetCropID()) { } public FarmableWheat(Serial serial) : base(serial) { } public static int GetCropID() => Utility.Random(3157, 4); public override Item GetCropObject() => new WheatSheaf(); public override int GetPickedID() => Utility.Random(3502, 2); public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } }