using ModernUO.Serialization; namespace Server.Items { [SerializationGenerator(0, false)] public partial class TwilightLantern : Lantern { [Constructible] public TwilightLantern() => Hue = Utility.RandomBool() ? 244 : 997; public override string DefaultName => "Twilight Lantern"; public override bool AllowEquippedCast(Mobile from) => true; public override void GetProperties(IPropertyList list) { base.GetProperties(list); list.Add(1060482); // Spell Channeling } } }