using System; namespace Server.Engines.Craft { public class CraftSubResCol : System.Collections.CollectionBase { private Type m_Type; private string m_NameString; private int m_NameNumber; private bool m_Init; public bool Init { get => m_Init; set => m_Init = value; } public Type ResType { get => m_Type; set => m_Type = value; } public string NameString { get => m_NameString; set => m_NameString = value; } public int NameNumber { get => m_NameNumber; set => m_NameNumber = value; } public CraftSubResCol() { m_Init = false; } public void Add( CraftSubRes craftSubRes ) { List.Add( craftSubRes ); } public void Remove( int index ) { if ( index > Count - 1 || index < 0 ) { } else { List.RemoveAt( index ); } } public CraftSubRes GetAt( int index ) { return ( CraftSubRes ) List[index]; } public CraftSubRes SearchFor( Type type ) { for ( int i = 0; i < List.Count; i++ ) { CraftSubRes craftSubRes = ( CraftSubRes )List[i]; if ( craftSubRes.ItemType == type ) { return craftSubRes; } } return null; } } }