using System.Buffers; using Server.Collections; using Server.Network; namespace Server.Gumps { public enum GumpHtmlLocalizedType { Plain, Color, Args } public class GumpHtmlLocalized : GumpEntry { private static readonly byte[] m_LayoutNamePlain = Gump.StringToBuffer("xmfhtmlgump"); private static readonly byte[] m_LayoutNameColor = Gump.StringToBuffer("xmfhtmlgumpcolor"); private static readonly byte[] m_LayoutNameArgs = Gump.StringToBuffer("xmfhtmltok"); public GumpHtmlLocalized( int x, int y, int width, int height, int number, bool background = false, bool scrollbar = false ) { X = x; Y = y; Width = width; Height = height; Number = number; Background = background; Scrollbar = scrollbar; Type = GumpHtmlLocalizedType.Plain; } public GumpHtmlLocalized( int x, int y, int width, int height, int number, int color, bool background = false, bool scrollbar = false ) { X = x; Y = y; Width = width; Height = height; Number = number; Color = color; Background = background; Scrollbar = scrollbar; Type = GumpHtmlLocalizedType.Color; } public GumpHtmlLocalized( int x, int y, int width, int height, int number, string args, int color, bool background = false, bool scrollbar = false ) { // Are multiple arguments unsupported? And what about non ASCII arguments? X = x; Y = y; Width = width; Height = height; Number = number; Args = args; Color = color; Background = background; Scrollbar = scrollbar; Type = GumpHtmlLocalizedType.Args; } public int X { get; set; } public int Y { get; set; } public int Width { get; set; } public int Height { get; set; } public int Number { get; set; } public string Args { get; set; } public int Color { get; set; } public bool Background { get; set; } public bool Scrollbar { get; set; } public GumpHtmlLocalizedType Type { get; set; } public override string Compile(NetState ns) => Type switch { GumpHtmlLocalizedType.Plain => $"{{ xmfhtmlgump {X} {Y} {Width} {Height} {Number} {(Background ? 1 : 0)} {(Scrollbar ? 1 : 0)} }}", GumpHtmlLocalizedType.Color => $"{{ xmfhtmlgumpcolor {X} {Y} {Width} {Height} {Number} {(Background ? 1 : 0)} {(Scrollbar ? 1 : 0)} {Color} }}", _ => $"{{ xmfhtmltok {X} {Y} {Width} {Height} {(Background ? 1 : 0)} {(Scrollbar ? 1 : 0)} {Color} {Number} @{Args}@ }}" }; public override string Compile(OrderedHashSet strings) => Type switch { GumpHtmlLocalizedType.Plain => $"{{ xmfhtmlgump {X} {Y} {Width} {Height} {Number} {(Background ? 1 : 0)} {(Scrollbar ? 1 : 0)} }}", GumpHtmlLocalizedType.Color => $"{{ xmfhtmlgumpcolor {X} {Y} {Width} {Height} {Number} {(Background ? 1 : 0)} {(Scrollbar ? 1 : 0)} {Color} }}", _ => $"{{ xmfhtmltok {X} {Y} {Width} {Height} {(Background ? 1 : 0)} {(Scrollbar ? 1 : 0)} {Color} {Number} @{Args}@ }}" }; public override void AppendTo(NetState ns, IGumpWriter disp) { switch (Type) { case GumpHtmlLocalizedType.Plain: { disp.AppendLayout(m_LayoutNamePlain); disp.AppendLayout(X); disp.AppendLayout(Y); disp.AppendLayout(Width); disp.AppendLayout(Height); disp.AppendLayout(Number); disp.AppendLayout(Background); disp.AppendLayout(Scrollbar); break; } case GumpHtmlLocalizedType.Color: { disp.AppendLayout(m_LayoutNameColor); disp.AppendLayout(X); disp.AppendLayout(Y); disp.AppendLayout(Width); disp.AppendLayout(Height); disp.AppendLayout(Number); disp.AppendLayout(Background); disp.AppendLayout(Scrollbar); disp.AppendLayout(Color); break; } case GumpHtmlLocalizedType.Args: { disp.AppendLayout(m_LayoutNameArgs); disp.AppendLayout(X); disp.AppendLayout(Y); disp.AppendLayout(Width); disp.AppendLayout(Height); disp.AppendLayout(Background); disp.AppendLayout(Scrollbar); disp.AppendLayout(Color); disp.AppendLayout(Number); disp.AppendLayout(Args); break; } } } public override void AppendTo(ref SpanWriter writer, OrderedHashSet strings, ref int entries, ref int switches) { writer.Write((ushort)0x7B20); // "{ " switch (Type) { case GumpHtmlLocalizedType.Plain: { writer.Write(m_LayoutNamePlain); writer.WriteAscii(X.ToString()); writer.Write((byte)0x20); // ' ' writer.WriteAscii(Y.ToString()); writer.Write((byte)0x20); // ' ' writer.WriteAscii(Width.ToString()); writer.Write((byte)0x20); // ' ' writer.WriteAscii(Height.ToString()); writer.Write((byte)0x20); // ' ' writer.WriteAscii(Number.ToString()); writer.Write((byte)0x20); // ' ' writer.Write((byte)(Background ? 0x31 : 0x30)); // 1 or 0 writer.Write((byte)0x20); // ' ' writer.Write((byte)(Scrollbar ? 0x31 : 0x30)); // 1 or 0 break; } case GumpHtmlLocalizedType.Color: { writer.Write(m_LayoutNameColor); writer.WriteAscii(X.ToString()); writer.Write((byte)0x20); // ' ' writer.WriteAscii(Y.ToString()); writer.Write((byte)0x20); // ' ' writer.WriteAscii(Width.ToString()); writer.Write((byte)0x20); // ' ' writer.WriteAscii(Height.ToString()); writer.Write((byte)0x20); // ' ' writer.WriteAscii(Number.ToString()); writer.Write((byte)0x20); // ' ' writer.Write((byte)(Background ? 0x31 : 0x30)); // 1 or 0 writer.Write((byte)0x20); // ' ' writer.Write((byte)(Scrollbar ? 0x31 : 0x30)); // 1 or 0 writer.Write((byte)0x20); // ' ' writer.WriteAscii(Color.ToString()); break; } case GumpHtmlLocalizedType.Args: { writer.Write(m_LayoutNameArgs); writer.WriteAscii(X.ToString()); writer.Write((byte)0x20); // ' ' writer.WriteAscii(Y.ToString()); writer.Write((byte)0x20); // ' ' writer.WriteAscii(Width.ToString()); writer.Write((byte)0x20); // ' ' writer.WriteAscii(Height.ToString()); writer.Write((byte)0x20); // ' ' writer.Write((byte)(Background ? 0x31 : 0x30)); // 1 or 0 writer.Write((byte)0x20); // ' ' writer.Write((byte)(Scrollbar ? 0x31 : 0x30)); // 1 or 0 writer.Write((byte)0x20); // ' ' writer.WriteAscii(Color.ToString()); writer.Write((byte)0x20); // ' ' writer.WriteAscii(Number.ToString()); writer.Write((byte)0x20); // ' ' writer.Write((byte)0x40); // '@' writer.WriteAscii(Args ?? ""); writer.Write((byte)0x40); // '@' break; } } writer.Write((ushort)0x207D); // " }" } } }