/************************************************************************* * ModernUO * * Copyright 2019-2020 - ModernUO Development Team * * Email: hi@modernuo.com * * File: OutgoingMapPackets.cs * * * * This program is free software: you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation, either version 3 of the License, or * * (at your option) any later version. * * * * You should have received a copy of the GNU General Public License * * along with this program. If not, see . * *************************************************************************/ using System.Buffers; namespace Server.Network { public static class OutgoingMapPackets { public static void SendMapPatches(this NetState ns) { if (ns == null || !ns.GetSendBuffer(out var buffer)) { return; } var writer = new CircularBufferWriter(buffer); writer.Write((byte)0xBF); // Packet ID writer.Write((ushort)41); // Length writer.Write((ushort)0x18); // Subpacket writer.Write(4); // Map count? writer.Write(Map.Felucca.Tiles.Patch.StaticBlocks); writer.Write(Map.Felucca.Tiles.Patch.LandBlocks); writer.Write(Map.Trammel.Tiles.Patch.StaticBlocks); writer.Write(Map.Trammel.Tiles.Patch.LandBlocks); writer.Write(Map.Ilshenar.Tiles.Patch.StaticBlocks); writer.Write(Map.Ilshenar.Tiles.Patch.LandBlocks); writer.Write(Map.Malas.Tiles.Patch.StaticBlocks); writer.Write(Map.Malas.Tiles.Patch.LandBlocks); ns.Send(ref buffer, writer.Position); } public static void SendInvalidMap(this NetState ns) { if (ns == null || !ns.GetSendBuffer(out var buffer)) { return; } buffer[0] = 0xC6; // Packet ID ns.Send(ref buffer, 1); } public static void SendMapChange(this NetState ns, Map map) { if (ns == null || map == null || !ns.GetSendBuffer(out var buffer)) { return; } var writer = new CircularBufferWriter(buffer); writer.Write((byte)0xBF); // Packet ID writer.Write((ushort)6); // Length writer.Write((ushort)0x08); // Subpacket writer.Write((byte)map.MapID); ns.Send(ref buffer, writer.Position); } } }