using System; using Server.Gumps; using Server.Mobiles; namespace Server.Engines.MLQuests.Objectives { public class KillObjective : BaseObjective { public KillObjective( int amount = 0, Type[] types = null, TextDefinition name = null, QuestArea area = null) { DesiredAmount = amount; AcceptedTypes = types; Name = name; Area = area; } public int DesiredAmount{ get; set; } public Type[] AcceptedTypes{ get; set; } public TextDefinition Name{ get; set; } public QuestArea Area{ get; set; } public override void WriteToGump(Gump g, ref int y) { string amount = DesiredAmount.ToString(); g.AddHtmlLocalized(98, y, 312, 16, 1072204, 0x15F90); // Slay g.AddLabel(133, y, 0x481, amount); if (Name.Number > 0) g.AddHtmlLocalized(133 + amount.Length * 15, y, 190, 18, Name.Number, 0x77BF); else if (Name.String != null) g.AddLabel(133 + amount.Length * 15, y, 0x481, Name.String); y += 16; #region Location if (Area != null) { g.AddHtmlLocalized(103, y, 312, 20, 1018327, 0x15F90); // Location if (Area.Name.Number > 0) g.AddHtmlLocalized(223, y, 312, 20, Area.Name.Number, 0xFFFFFF); else if (Area.Name.String != null) g.AddLabel(223, y, 0x481, Area.Name.String); y += 16; } #endregion } public override BaseObjectiveInstance CreateInstance(MLQuestInstance instance) { return new KillObjectiveInstance(this, instance); } } #region Timed public class TimedKillObjective : KillObjective { public TimedKillObjective(TimeSpan duration, int amount, Type[] types, TextDefinition name, QuestArea area = null) : base(amount, types, name, area) { Duration = duration; } public override bool IsTimed => true; public override TimeSpan Duration{ get; } } #endregion public class KillObjectiveInstance : BaseObjectiveInstance { public KillObjectiveInstance(KillObjective objective, MLQuestInstance instance) : base(instance, objective) { Objective = objective; Slain = 0; } public KillObjective Objective{ get; set; } public int Slain{ get; set; } public override DataType ExtraDataType => DataType.KillObjective; public bool AddKill(Mobile mob, Type type) { int desired = Objective.DesiredAmount; foreach (Type acceptedType in Objective.AcceptedTypes) if (acceptedType.IsAssignableFrom(type)) { if (Objective.Area?.Contains(mob) == false) return false; PlayerMobile pm = Instance.Player; if (++Slain >= desired) pm.SendLocalizedMessage(1075050); // You have killed all the required quest creatures of this type. else pm.SendLocalizedMessage(1075051, (desired - Slain).ToString()); // You have killed a quest creature. ~1_val~ more left. return true; } return false; } public override bool IsCompleted() { return Slain >= Objective.DesiredAmount; } public override void WriteToGump(Gump g, ref int y) { Objective.WriteToGump(g, ref y); base.WriteToGump(g, ref y); g.AddHtmlLocalized(103, y, 120, 16, 3000087, 0x15F90); // Total g.AddLabel(223, y, 0x481, Slain.ToString()); y += 16; g.AddHtmlLocalized(103, y, 120, 16, 1074782, 0x15F90); // Return to g.AddLabel(223, y, 0x481, QuesterNameAttribute.GetQuesterNameFor(Instance.QuesterType)); y += 16; } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(Slain); } } }