using System; using System.Collections.Generic; using System.Linq; using Server.Engines.PartySystem; using Server.Spells.Second; using Server.Targeting; namespace Server.Spells.Fourth { public class ArchProtectionSpell : MagerySpell, ISpellTargetingPoint3D { private static SpellInfo m_Info = new SpellInfo( "Arch Protection", "Vas Uus Sanct", Core.AOS ? 239 : 215, 9011, Reagent.Garlic, Reagent.Ginseng, Reagent.MandrakeRoot, Reagent.SulfurousAsh ); private static Dictionary _Table = new Dictionary(); public ArchProtectionSpell(Mobile caster, Item scroll = null) : base(caster, scroll, m_Info) { } public override SpellCircle Circle => SpellCircle.Fourth; public override void OnCast() { Caster.Target = new SpellTargetPoint3D(this, TargetFlags.None, Core.ML ? 10 : 12); } public void Target(IPoint3D p) { if (!Caster.CanSee(p)) { Caster.SendLocalizedMessage(500237); // Target can not be seen. } else if (CheckSequence()) { SpellHelper.Turn(Caster, p); SpellHelper.GetSurfaceTop(ref p); if (!Core.AOS) Effects.PlaySound(p, Caster.Map, 0x299); if (Caster.Map == null) { FinishSequence(); return; } IEnumerable targets = Caster.Map.GetMobilesInRange(new Point3D(p), Core.AOS ? 2 : 3) .Where(m => Caster.CanBeBeneficial(m, false)); if (Core.AOS) { Party party = Party.Get(Caster); foreach (Mobile m in targets) { if (m == Caster || party?.Contains(m) == true) { Caster.DoBeneficial(m); ProtectionSpell.Toggle(Caster, m); } } } else { int val = (int)(Caster.Skills.Magery.Value / 10.0 + 1); foreach (Mobile m in targets) { if (m.BeginAction()) { Caster.DoBeneficial(m); m.VirtualArmorMod += val; AddEntry(m, val); new InternalTimer(m, Caster).Start(); m.FixedParticles(0x375A, 9, 20, 5027, EffectLayer.Waist); m.PlaySound(0x1F7); } } } } FinishSequence(); } private static void AddEntry(Mobile m, int v) { _Table[m] = v; } public static void RemoveEntry(Mobile m) { if (_Table.TryGetValue(m, out int v)) { _Table.Remove(m); m.EndAction(); m.VirtualArmorMod -= v; if (m.VirtualArmorMod < 0) m.VirtualArmorMod = 0; } } private class InternalTimer : Timer { private Mobile m_Owner; public InternalTimer(Mobile target, Mobile caster) : base(TimeSpan.FromSeconds(0)) { double time = caster.Skills.Magery.Value * 1.2; if (time > 144) time = 144; Delay = TimeSpan.FromSeconds(time); Priority = TimerPriority.OneSecond; m_Owner = target; } protected override void OnTick() { RemoveEntry(m_Owner); } } } }