using System.Text.Json.Serialization; namespace Server.Regions; // TODO: Implement jail public class WrongLevel3Region : DungeonRegion { [JsonConstructor] // Don't include parent, since it is special public WrongLevel3Region(string name, Map map, int priority, params Rectangle3D[] area) : base(name, map, priority, area) { } public WrongLevel3Region(string name, Map map, Region parent, params Rectangle3D[] area) : base(name, map, parent, area) { } public WrongLevel3Region(string name, Map map, Region parent, int priority, params Rectangle3D[] area) : base(name, map, parent, priority, area) { } }