/*************************************************************************
* ModernUO *
* Copyright 2019-2025 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: LoginEncryption.cs *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see . *
*************************************************************************/
using System;
namespace Server.Network;
///
/// Implements login packet encryption/decryption using XOR with version-derived keys.
/// Used for the initial account login packet (0x80).
///
public sealed class LoginEncryption : IClientEncryption
{
private uint _table1;
private uint _table2;
private readonly uint _key1;
private readonly uint _key2;
public LoginEncryption(uint seed, LoginKeys keys)
{
_key1 = keys.Key1;
_key2 = keys.Key2;
// Initialize state tables from seed
_table1 = ((~seed ^ 0x00001357) << 16) | ((seed ^ 0xFFFFAAAA) & 0x0000FFFF);
_table2 = ((seed ^ 0x43210000) >> 16) | ((~seed ^ 0xABCDFFFF) & 0xFFFF0000);
}
///
/// Attempts to initialize login encryption and validate the packet.
/// Returns true if the packet appears to be validly encrypted with this scheme.
///
public static bool TryDecrypt(
ClientVersion version,
uint seed,
ReadOnlySpan encryptedPacket,
out LoginEncryption encryption)
{
const int LoginPacketSize = 62;
encryption = null;
var keys = LoginKeys.GetKeys(version);
if (keys is { Key1: 0, Key2: 0 })
{
return false;
}
if (encryptedPacket.Length < LoginPacketSize)
{
return false;
}
// Copy and decrypt
Span decrypted = stackalloc byte[LoginPacketSize];
encryptedPacket[..LoginPacketSize].CopyTo(decrypted);
var enc = new LoginEncryption(seed, keys);
enc.ClientDecrypt(decrypted);
// Validate decrypted packet structure:
// - Byte 0 must be 0x80 (account login packet ID)
// - Byte 30 must be 0x00 (null terminator for username)
// - Byte 60 must be 0x00 (null terminator for password)
if (decrypted[0] != 0x80 || decrypted[30] != 0x00 || decrypted[60] != 0x00)
{
return false;
}
// Re-initialize encryption state for actual use
encryption = new LoginEncryption(seed, keys);
return true;
}
///
/// Decrypts incoming data from the client (in-place).
///
public void ClientDecrypt(Span buffer)
{
for (var i = 0; i < buffer.Length; i++)
{
buffer[i] ^= (byte)(_table1 & 0xFF);
var edx = _table2;
var esi = _table1 << 31;
var eax = _table2 >> 1;
eax |= esi;
eax ^= _key1 - 1;
edx <<= 31;
eax >>= 1;
var ecx = _table1 >> 1;
eax |= esi;
ecx |= edx;
eax ^= _key1;
ecx ^= _key2;
_table1 = ecx;
_table2 = eax;
}
}
///
/// Server does not encrypt login responses, so this is a no-op.
///
public void ServerEncrypt(Span buffer)
{
// Login encryption is client-to-server only
}
}