using System; using Server; namespace Server.Items { public class FancyElvenTableEastAddon : BaseAddon { public override BaseAddonDeed Deed{ get{ return new FancyElvenTableEastDeed(); } } [Constructable] public FancyElvenTableEastAddon() { AddComponent( new AddonComponent( 0x3094 ), -1, 0, 0 ); AddComponent( new AddonComponent( 0x3093 ), 0, 0, 0 ); AddComponent( new AddonComponent( 0x3092 ), 1, 0, 0 ); } public FancyElvenTableEastAddon( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.WriteEncodedInt( 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadEncodedInt(); } } public class FancyElvenTableEastDeed : BaseAddonDeed { public override BaseAddon Addon{ get{ return new FancyElvenTableEastAddon(); } } public override int LabelNumber{ get{ return 1073386; } } // hardwood table (east) [Constructable] public FancyElvenTableEastDeed() { } public FancyElvenTableEastDeed( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.WriteEncodedInt( 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadEncodedInt(); } } }