namespace Server.Items { public class FarmableCabbage : FarmableCrop { [Constructible] public FarmableCabbage() : base(GetCropID()) { } public FarmableCabbage(Serial serial) : base(serial) { } public static int GetCropID() => 3254; public override Item GetCropObject() { Cabbage cabbage = new Cabbage(); cabbage.ItemID = Utility.Random(3195, 2); return cabbage; } public override int GetPickedID() => 3254; public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } }