using Server.Network; namespace Server.Items { public class DartBoard : AddonComponent { public override bool NeedsWall => true; public override Point3D WallPosition => this.East ? new Point3D( -1, 0, 0 ) : new Point3D( 0, -1, 0 ); public bool East{ get{ return this.ItemID == 0x1E2F; } } [Constructible] public DartBoard() : this( true ) { } [Constructible] public DartBoard( bool east ) : base( east ? 0x1E2F : 0x1E2E ) { } public DartBoard( Serial serial ) : base( serial ) { } public override void OnDoubleClick( Mobile from ) { Direction dir; if ( from.Location != this.Location ) dir = from.GetDirectionTo( this ); else if ( this.East ) dir = Direction.West; else dir = Direction.North; from.Direction = dir; bool canThrow; if ( !from.InRange( this, 4 ) || !from.InLOS( this ) ) canThrow = false; else if ( this.East ) canThrow = ( dir == Direction.Left || dir == Direction.West || dir == Direction.Up ); else canThrow = ( dir == Direction.Up || dir == Direction.North || dir == Direction.Right ); if ( canThrow ) Throw( from ); else from.LocalOverheadMessage( MessageType.Regular, 0x3B2, 1019045 ); // I can't reach that. } public void Throw( Mobile from ) { if ( !(from.Weapon is BaseKnife knife) ) { from.LocalOverheadMessage( MessageType.Regular, 0x3B2, 500751 ); // Try holding a knife... return; } from.Animate( from.Mounted ? 26 : 9, 7, 1, true, false, 0 ); from.MovingEffect( this, knife.ItemID, 7, 1, false, false ); from.PlaySound( 0x238 ); double rand = Utility.RandomDouble(); int message; if ( rand < 0.05 ) message = 500752; // BULLSEYE! 50 Points! else if ( rand < 0.20 ) message = 500753; // Just missed the center! 20 points. else if ( rand < 0.45 ) message = 500754; // 10 point shot. else if ( rand < 0.70 ) message = 500755; // 5 pointer. else if ( rand < 0.85 ) message = 500756; // 1 point. Bad throw. else message = 500757; // Missed. PublicOverheadMessage( MessageType.Regular, 0x3B2, message ); } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.WriteEncodedInt( 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadEncodedInt(); } } public class DartBoardEastAddon : BaseAddon { public override BaseAddonDeed Deed => new DartBoardEastDeed(); public DartBoardEastAddon() { AddComponent( new DartBoard( true ), 0, 0, 0 ); } public DartBoardEastAddon( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.WriteEncodedInt( 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadEncodedInt(); } } public class DartBoardEastDeed : BaseAddonDeed { public override BaseAddon Addon => new DartBoardEastAddon(); public override int LabelNumber => 1044326; // dartboard (east) [Constructible] public DartBoardEastDeed() { } public DartBoardEastDeed( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.WriteEncodedInt( 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadEncodedInt(); } } public class DartBoardSouthAddon : BaseAddon { public override BaseAddonDeed Deed => new DartBoardSouthDeed(); public DartBoardSouthAddon() { AddComponent( new DartBoard( false ), 0, 0, 0 ); } public DartBoardSouthAddon( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.WriteEncodedInt( 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadEncodedInt(); } } public class DartBoardSouthDeed : BaseAddonDeed { public override BaseAddon Addon => new DartBoardSouthAddon(); public override int LabelNumber => 1044325; // dartboard (south) [Constructible] public DartBoardSouthDeed() { } public DartBoardSouthDeed( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.WriteEncodedInt( 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadEncodedInt(); } } }