using System; using Server; namespace Server.Spells { public class Initializer { public static void Initialize() { // First circle Register( 00, typeof( First.ClumsySpell ) ); Register( 01, typeof( First.CreateFoodSpell ) ); Register( 02, typeof( First.FeeblemindSpell ) ); Register( 03, typeof( First.HealSpell ) ); Register( 04, typeof( First.MagicArrowSpell ) ); Register( 05, typeof( First.NightSightSpell ) ); Register( 06, typeof( First.ReactiveArmorSpell ) ); Register( 07, typeof( First.WeakenSpell ) ); // Second circle Register( 08, typeof( Second.AgilitySpell ) ); Register( 09, typeof( Second.CunningSpell ) ); Register( 10, typeof( Second.CureSpell ) ); Register( 11, typeof( Second.HarmSpell ) ); Register( 12, typeof( Second.MagicTrapSpell ) ); Register( 13, typeof( Second.RemoveTrapSpell ) ); Register( 14, typeof( Second.ProtectionSpell ) ); Register( 15, typeof( Second.StrengthSpell ) ); // Third circle Register( 16, typeof( Third.BlessSpell ) ); Register( 17, typeof( Third.FireballSpell ) ); Register( 18, typeof( Third.MagicLockSpell ) ); Register( 19, typeof( Third.PoisonSpell ) ); Register( 20, typeof( Third.TelekinesisSpell ) ); Register( 21, typeof( Third.TeleportSpell ) ); Register( 22, typeof( Third.UnlockSpell ) ); Register( 23, typeof( Third.WallOfStoneSpell ) ); // Fourth circle Register( 24, typeof( Fourth.ArchCureSpell ) ); Register( 25, typeof( Fourth.ArchProtectionSpell ) ); Register( 26, typeof( Fourth.CurseSpell ) ); Register( 27, typeof( Fourth.FireFieldSpell ) ); Register( 28, typeof( Fourth.GreaterHealSpell ) ); Register( 29, typeof( Fourth.LightningSpell ) ); Register( 30, typeof( Fourth.ManaDrainSpell ) ); Register( 31, typeof( Fourth.RecallSpell ) ); // Fifth circle Register( 32, typeof( Fifth.BladeSpiritsSpell ) ); Register( 33, typeof( Fifth.DispelFieldSpell ) ); Register( 34, typeof( Fifth.IncognitoSpell ) ); Register( 35, typeof( Fifth.MagicReflectSpell ) ); Register( 36, typeof( Fifth.MindBlastSpell ) ); Register( 37, typeof( Fifth.ParalyzeSpell ) ); Register( 38, typeof( Fifth.PoisonFieldSpell ) ); Register( 39, typeof( Fifth.SummonCreatureSpell ) ); // Sixth circle Register( 40, typeof( Sixth.DispelSpell ) ); Register( 41, typeof( Sixth.EnergyBoltSpell ) ); Register( 42, typeof( Sixth.ExplosionSpell ) ); Register( 43, typeof( Sixth.InvisibilitySpell ) ); Register( 44, typeof( Sixth.MarkSpell ) ); Register( 45, typeof( Sixth.MassCurseSpell ) ); Register( 46, typeof( Sixth.ParalyzeFieldSpell ) ); Register( 47, typeof( Sixth.RevealSpell ) ); // Seventh circle Register( 48, typeof( Seventh.ChainLightningSpell ) ); Register( 49, typeof( Seventh.EnergyFieldSpell ) ); Register( 50, typeof( Seventh.FlameStrikeSpell ) ); Register( 51, typeof( Seventh.GateTravelSpell ) ); Register( 52, typeof( Seventh.ManaVampireSpell ) ); Register( 53, typeof( Seventh.MassDispelSpell ) ); Register( 54, typeof( Seventh.MeteorSwarmSpell ) ); Register( 55, typeof( Seventh.PolymorphSpell ) ); // Eighth circle Register( 56, typeof( Eighth.EarthquakeSpell ) ); Register( 57, typeof( Eighth.EnergyVortexSpell ) ); Register( 58, typeof( Eighth.ResurrectionSpell ) ); Register( 59, typeof( Eighth.AirElementalSpell ) ); Register( 60, typeof( Eighth.SummonDaemonSpell ) ); Register( 61, typeof( Eighth.EarthElementalSpell ) ); Register( 62, typeof( Eighth.FireElementalSpell ) ); Register( 63, typeof( Eighth.WaterElementalSpell ) ); if ( Core.AOS ) { // Necromancy spells Register( 100, typeof( Necromancy.AnimateDeadSpell ) ); Register( 101, typeof( Necromancy.BloodOathSpell ) ); Register( 102, typeof( Necromancy.CorpseSkinSpell ) ); Register( 103, typeof( Necromancy.CurseWeaponSpell ) ); Register( 104, typeof( Necromancy.EvilOmenSpell ) ); Register( 105, typeof( Necromancy.HorrificBeastSpell ) ); Register( 106, typeof( Necromancy.LichFormSpell ) ); Register( 107, typeof( Necromancy.MindRotSpell ) ); Register( 108, typeof( Necromancy.PainSpikeSpell ) ); Register( 109, typeof( Necromancy.PoisonStrikeSpell ) ); Register( 110, typeof( Necromancy.StrangleSpell ) ); Register( 111, typeof( Necromancy.SummonFamiliarSpell ) ); Register( 112, typeof( Necromancy.VampiricEmbraceSpell ) ); Register( 113, typeof( Necromancy.VengefulSpiritSpell ) ); Register( 114, typeof( Necromancy.WitherSpell ) ); Register( 115, typeof( Necromancy.WraithFormSpell ) ); if( Core.SE ) Register( 116, typeof( Necromancy.ExorcismSpell ) ); // Paladin abilities Register( 200, typeof( Chivalry.CleanseByFireSpell ) ); Register( 201, typeof( Chivalry.CloseWoundsSpell ) ); Register( 202, typeof( Chivalry.ConsecrateWeaponSpell ) ); Register( 203, typeof( Chivalry.DispelEvilSpell ) ); Register( 204, typeof( Chivalry.DivineFurySpell ) ); Register( 205, typeof( Chivalry.EnemyOfOneSpell ) ); Register( 206, typeof( Chivalry.HolyLightSpell ) ); Register( 207, typeof( Chivalry.NobleSacrificeSpell ) ); Register( 208, typeof( Chivalry.RemoveCurseSpell ) ); Register( 209, typeof( Chivalry.SacredJourneySpell ) ); if ( Core.SE ) { // Samurai abilities Register( 400, typeof( Bushido.HonorableExecution ) ); Register( 401, typeof( Bushido.Confidence ) ); Register( 402, typeof( Bushido.Evasion ) ); Register( 403, typeof( Bushido.CounterAttack ) ); Register( 404, typeof( Bushido.LightningStrike ) ); Register( 405, typeof( Bushido.MomentumStrike ) ); // Ninja abilities Register( 500, typeof( Ninjitsu.FocusAttack ) ); Register( 501, typeof( Ninjitsu.DeathStrike ) ); Register( 502, typeof( Ninjitsu.AnimalForm ) ); Register( 503, typeof( Ninjitsu.KiAttack ) ); Register( 504, typeof( Ninjitsu.SurpriseAttack ) ); Register( 505, typeof( Ninjitsu.Backstab ) ); Register( 506, typeof( Ninjitsu.Shadowjump ) ); Register( 507, typeof( Ninjitsu.MirrorImage ) ); } } } public static void Register( int spellID, Type type ) { SpellRegistry.Register( spellID, type ); } } }