using System; using Server; using Server.Engines.Craft; namespace Server.Items { public class ElvenForgeAddon : BaseAddon { public override BaseAddonDeed Deed{ get{ return new ElvenForgeDeed(); } } [Constructable] public ElvenForgeAddon() : this( 0 ) { } [Constructable] public ElvenForgeAddon( int hue ) { AddComponent( new AddonComponent( 0x2DD8 ), 0, 0, 0 ); Hue = hue; } public ElvenForgeAddon( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.WriteEncodedInt( 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadEncodedInt(); } } [CraftItemID( 0x2DD8 )] public class ElvenForgeDeed : BaseAddonDeed { public override BaseAddon Addon{ get{ return new ElvenForgeAddon( Hue ); } } public override int LabelNumber{ get{ return 1072875; } } // squirrel statue (east) [Constructable] public ElvenForgeDeed() { } public ElvenForgeDeed( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.WriteEncodedInt( 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadEncodedInt(); } } }