using System; using Server; using Server.Engines.Craft; namespace Server.Items { public class ElvenWashBasinSouthAddon : BaseAddon { public override BaseAddonDeed Deed{ get{ return new ElvenWashBasinSouthDeed(); } } [Constructable] public ElvenWashBasinSouthAddon() : this( 0 ) { } [Constructable] public ElvenWashBasinSouthAddon( int hue ) { AddComponent( new AddonComponent( 0x30E1 ), 0, 0, 0 ); AddComponent( new AddonComponent( 0x30E2 ), 1, 0, 0 ); Hue = hue; } public ElvenWashBasinSouthAddon( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.WriteEncodedInt( 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadEncodedInt(); } } [CraftItemID( 0x2D0B )] public class ElvenWashBasinSouthDeed : BaseAddonDeed { public override BaseAddon Addon{ get{ return new ElvenWashBasinSouthAddon( Hue ); } } public override int LabelNumber{ get{ return 1072865; } } // elven wash basin (south) [Constructable] public ElvenWashBasinSouthDeed() { } public ElvenWashBasinSouthDeed( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.WriteEncodedInt( 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadEncodedInt(); } } }