using System; using System.IO; using Server.Accounting; using Server.Misc; using Server.Network; namespace Server.Engines.Chat { public class ChatSystem { public static bool Enabled { get; set; } = true; public static void Initialize() { PacketHandlers.Register(0xB5, 0x40, true, OpenChatWindowRequest); PacketHandlers.Register(0xB3, 0, true, ChatAction); } public static void SendCommandTo(Mobile to, ChatCommand type, string param1 = null, string param2 = null) { to?.Send(new ChatMessagePacket(null, (int)type + 20, param1, param2)); } public static void OpenChatWindowRequest(NetState state, PacketReader pvSrc) { Mobile from = state.Mobile; if (!Enabled) { from.SendMessage("The chat system has been disabled."); return; } pvSrc.Seek(2, SeekOrigin.Begin); string chatName = pvSrc.ReadUnicodeStringSafe(0x40 - 2 >> 1).Trim(); Account acct = state.Account as Account; string accountChatName = null; if (acct != null) accountChatName = acct.GetTag("ChatName"); accountChatName = accountChatName?.Trim(); if (!string.IsNullOrEmpty(accountChatName)) { if (chatName.Length > 0 && chatName != accountChatName) from.SendMessage("You cannot change chat nickname once it has been set."); } else { if (chatName.Length == 0) { SendCommandTo(from, ChatCommand.AskNewNickname); return; } if (NameVerification.Validate(chatName, 2, 31, true, true, true, 0, NameVerification.SpaceDashPeriodQuote) && chatName.ToLower().IndexOf("system") == -1) { // TODO: Optimize this search foreach (Account checkAccount in Accounts.GetAccounts()) { string existingName = checkAccount.GetTag("ChatName"); if (existingName != null) { existingName = existingName.Trim(); if (Insensitive.Equals(existingName, chatName)) { from.SendMessage("Nickname already in use."); SendCommandTo(from, ChatCommand.AskNewNickname); return; } } } accountChatName = chatName; acct?.AddTag("ChatName", chatName); } else { from.SendLocalizedMessage(501173); // That name is disallowed. SendCommandTo(from, ChatCommand.AskNewNickname); return; } } SendCommandTo(from, ChatCommand.OpenChatWindow, accountChatName); ChatUser.AddChatUser(from); } public static ChatUser SearchForUser(ChatUser from, string name) { ChatUser user = ChatUser.GetChatUser(name); if (user == null) from.SendMessage(32, name); // There is no player named '%1'. return user; } public static void ChatAction(NetState state, PacketReader pvSrc) { if (!Enabled) return; try { Mobile from = state.Mobile; ChatUser user = ChatUser.GetChatUser(from); if (user == null) return; string lang = pvSrc.ReadStringSafe(4); int actionID = pvSrc.ReadInt16(); string param = pvSrc.ReadUnicodeString(); ChatActionHandler handler = ChatActionHandlers.GetHandler(actionID); if (handler != null) { Channel channel = user.CurrentChannel; if (handler.RequireConference && channel == null) /* You must be in a conference to do this. * To join a conference, select one from the Conference menu. */ user.SendMessage(31); else if (handler.RequireModerator && !user.IsModerator) user.SendMessage(29); // You must have operator status to do this. else handler.Callback(user, channel, param); } else { Console.WriteLine("Client: {0}: Unknown chat action 0x{1:X}: {2}", state, actionID, param); } } catch (Exception e) { Console.WriteLine(e); } } } }