namespace Server.Items { public class JackOLantern : BaseAddon { [Constructible] public JackOLantern() : this(Utility.Random(2) < 1) { } [Constructible] public JackOLantern(bool south) { AddComponent(new AddonComponent(5703), 0, 0, +0); const int hue = 1161; // ( 1 > Utility.Random( 5 ) ? 2118 : 1161 ); if (!south) { AddComponent(GetComponent(3178, 0), 0, 0, -1); AddComponent(GetComponent(3883, hue), 0, 0, +1); AddComponent(GetComponent(3862, hue), 0, 0, +0); } else { AddComponent(GetComponent(3179, 0), 0, 0, +0); AddComponent(GetComponent(3885, hue), 0, 0, -1); AddComponent(GetComponent(3871, hue), 0, 0, +0); } } public JackOLantern(Serial serial) : base(serial) { } public override bool ShareHue => false; private static AddonComponent GetComponent(int itemID, int hue) => new(itemID) { Hue = hue, Name = "jack-o-lantern" }; public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.Write((byte)2); // version } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadByte(); if (version <= 1) { Timer.DelayCall(Fix, version); } } private void Fix(int version) { for (var i = 0; i < Components.Count; ++i) { var ac = Components[i]; switch (version) { case 1: { ac.Name = "jack-o-lantern"; goto case 0; } case 0: { if (ac.Hue == 2118) { ac.Hue = 1161; } break; } } } } } }