using Server.Mobiles; namespace Server.Engines.Quests.Hag { public class Zeefzorpul : BaseQuester { public Zeefzorpul() { } public Zeefzorpul(Serial serial) : base(serial) { } public override string DefaultName => "Zeefzorpul"; public override void InitBody() { Body = 0x4A; } public override bool CanTalkTo(PlayerMobile to) => false; public override void OnTalk(PlayerMobile player, bool contextMenu) { } public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); Delete(); } } }