namespace Server.Items { public class Globe : Item { [Constructible] public Globe() : base(0x1047) // It isn't flippable => Weight = 3.0; public Globe(Serial serial) : base(serial) { } public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } }