using Server.Items; using Server.Targeting; namespace Server.Spells.Second { public class RemoveTrapSpell : MagerySpell, ISpellTargetingItem { private static SpellInfo m_Info = new SpellInfo( "Remove Trap", "An Jux", 212, 9001, Reagent.Bloodmoss, Reagent.SulfurousAsh ); public RemoveTrapSpell(Mobile caster, Item scroll = null) : base(caster, scroll, m_Info) { } public override SpellCircle Circle => SpellCircle.Second; public override void OnCast() { Caster.Target = new SpellTargetItem(this, TargetFlags.None, Core.ML ? 10 : 12); Caster.SendMessage("What do you wish to untrap?"); // TODO: Localization? } public void Target(Item item) { if (!(item is TrappableContainer cont)) Caster.SendMessage("You can't disarm that"); // TODO: Localization? else if (!Caster.CanSee(item)) { Caster.SendLocalizedMessage(500237); // Target can not be seen. } else if (cont.TrapType != TrapType.None && cont.TrapType != TrapType.MagicTrap) { base.DoFizzle(); } else if (CheckSequence()) { SpellHelper.Turn(Caster, item); Point3D loc = item.GetWorldLocation(); Effects.SendLocationParticles(EffectItem.Create(loc, item.Map, EffectItem.DefaultDuration), 0x376A, 9, 32, 5015); Effects.PlaySound(loc, item.Map, 0x1F0); cont.TrapType = TrapType.None; cont.TrapPower = 0; cont.TrapLevel = 0; } FinishSequence(); } } }