/*************************************************************************
* ModernUO *
* Copyright 2019-2021 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: SerializableFieldAttributeAttribute.cs *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see . *
*************************************************************************/
using System;
namespace Server
{
///
/// Hints to the source generator that this field will need this attribute on the generated property
/// [SerializableFieldAttr("[CommandProperty(AccessLevel.GameMaster)]")]
/// -or-
/// [SerializableFieldAttr(typeof(CommandPropertyAttribute), AccessLevel.GameMaster)]
///
[AttributeUsage(AttributeTargets.Field, AllowMultiple = true)]
public sealed class SerializableFieldAttrAttribute : Attribute
{
public string AttributeString { get; }
public Type AttributeType { get; }
public object[] Arguments { get; }
public SerializableFieldAttrAttribute(string attrString) => AttributeString = attrString;
public SerializableFieldAttrAttribute(Type type, params object[] args)
{
if (typeof(Attribute).IsAssignableFrom(type))
{
throw new ArgumentException($"Argument {nameof(type)} must be an attribute.");
}
AttributeType = type;
Arguments = args;
}
}
}