namespace Server.Network { public sealed class HairEquipUpdate : Packet { public HairEquipUpdate(Mobile parent) : base(0x2E, 15) { var hue = parent.SolidHueOverride >= 0 ? parent.SolidHueOverride : parent.HairHue; Stream.Write(HairInfo.FakeSerial(parent.Serial)); Stream.Write((short)parent.HairItemID); Stream.Write((byte)0); Stream.Write((byte)Layer.Hair); Stream.Write(parent.Serial); Stream.Write((short)hue); } } public sealed class FacialHairEquipUpdate : Packet { public FacialHairEquipUpdate(Mobile parent) : base(0x2E, 15) { var hue = parent.SolidHueOverride >= 0 ? parent.SolidHueOverride : parent.FacialHairHue; Stream.Write(FacialHairInfo.FakeSerial(parent.Serial)); Stream.Write((short)parent.FacialHairItemID); Stream.Write((byte)0); Stream.Write((byte)Layer.FacialHair); Stream.Write(parent.Serial); Stream.Write((short)hue); } } public sealed class RemoveHair : Packet { public RemoveHair(Mobile parent) : base(0x1D, 5) { Stream.Write(HairInfo.FakeSerial(parent.Serial)); } } public sealed class RemoveFacialHair : Packet { public RemoveFacialHair(Mobile parent) : base(0x1D, 5) { Stream.Write(FacialHairInfo.FakeSerial(parent.Serial)); } } }