/************************************************************************* * ModernUO * * Copyright (C) 2019-2021 - ModernUO Development Team * * Email: hi@modernuo.com * * File: GumpItem.cs * * * * This program is free software: you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation, either version 3 of the License, or * * (at your option) any later version. * * * * You should have received a copy of the GNU General Public License * * along with this program. If not, see . * *************************************************************************/ using System.Buffers; using Server.Collections; namespace Server.Gumps { public class GumpItem : GumpEntry { public static readonly byte[] LayoutName = Gump.StringToBuffer("tilepic"); public static readonly byte[] LayoutNameHue = Gump.StringToBuffer("tilepichue"); public GumpItem(int x, int y, int itemID, int hue = 0) { X = x; Y = y; ItemID = itemID; Hue = hue; } public int X { get; set; } public int Y { get; set; } public int ItemID { get; set; } public int Hue { get; set; } public override string Compile(OrderedHashSet strings) => Hue == 0 ? $"{{ tilepic {X} {Y} {ItemID} }}" : $"{{ tilepichue {X} {Y} {ItemID} {Hue} }}"; public override void AppendTo(ref SpanWriter writer, OrderedHashSet strings, ref int entries, ref int switches) { writer.Write((ushort)0x7B20); // "{ " writer.Write(Hue == 0 ? LayoutName : LayoutNameHue); writer.WriteAscii(' '); writer.WriteAscii(X.ToString()); writer.WriteAscii(' '); writer.WriteAscii(Y.ToString()); writer.WriteAscii(' '); writer.WriteAscii(ItemID.ToString()); if (Hue != 0) { writer.WriteAscii(' '); writer.WriteAscii(Hue.ToString()); } writer.Write((ushort)0x207D); // " }" } } }