/************************************************************************* * ModernUO * * Copyright (C) 2019-2021 - ModernUO Development Team * * Email: hi@modernuo.com * * File: IncomingPackets.cs * * * * This program is free software: you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation, either version 3 of the License, or * * (at your option) any later version. * * * * You should have received a copy of the GNU General Public License * * along with this program. If not, see . * *************************************************************************/ using System.Collections.Generic; using System.Runtime.CompilerServices; namespace Server.Network { public static class IncomingPackets { private static readonly PacketHandler[] m_6017Handlers = new PacketHandler[0x100]; private static readonly EncodedPacketHandler[] m_EncodedHandlersLow = new EncodedPacketHandler[0x100]; private static readonly Dictionary m_EncodedHandlersHigh = new(); public static PacketHandler[] Handlers { get; } = new PacketHandler[0x100]; public static void Register(int packetID, int length, bool ingame, OnPacketReceive onReceive) { Handlers[packetID] = new PacketHandler(packetID, length, ingame, onReceive); m_6017Handlers[packetID] ??= new PacketHandler(packetID, length, ingame, onReceive); } public static PacketHandler GetHandler(int packetID) => Handlers[packetID]; public static void RegisterEncoded(int packetID, bool ingame, OnEncodedPacketReceive onReceive) { if (packetID >= 0 && packetID < 0x100) { m_EncodedHandlersLow[packetID] = new EncodedPacketHandler(packetID, ingame, onReceive); } else { m_EncodedHandlersHigh[packetID] = new EncodedPacketHandler(packetID, ingame, onReceive); } } public static EncodedPacketHandler GetEncodedHandler(int packetID) { if (packetID >= 0 && packetID < 0x100) { return m_EncodedHandlersLow[packetID]; } m_EncodedHandlersHigh.TryGetValue(packetID, out var handler); return handler; } public static void RemoveEncodedHandler(int packetID) { if (packetID >= 0 && packetID < 0x100) { m_EncodedHandlersLow[packetID] = null; } else { m_EncodedHandlersHigh.Remove(packetID); } } public static void RegisterThrottler(int packetID, ThrottlePacketCallback t) { var ph = GetHandler(packetID); if (ph != null) { ph.ThrottleCallback = t; } } [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool IsInfoPacket(byte packetId) { // These packets can arrive at any time during the login process. They're just informational. return packetId switch { 0x01 => true, // Disconnect 0x73 => true, // Ping 0xA4 => true, // SystemInfo 0xB1 => true, // Gump Response 0xBB => true, // Account ID 0xBD => true, // Client Version 0xBE => true, // Assist Version 0xD9 => true, // Hardware Info 0xDD => true, // Gumps (Packed) 0xE1 => true, // Client Type 0xF4 => true, // CrashReport _ => false }; } } }