namespace Server.Network { public class UpdateStatueAnimation : Packet { public UpdateStatueAnimation(Serial serial, int status, int animation, int frame) : base(0xBF, 17) { Stream.Write((short)0x11); Stream.Write((short)0x19); Stream.Write((byte)0x5); Stream.Write(serial); Stream.Write((byte)0); Stream.Write((byte)0xFF); Stream.Write((byte)status); Stream.Write((byte)0); Stream.Write((byte)animation); Stream.Write((byte)0); Stream.Write((byte)frame); } } }