using System; using Server.Gumps; using Server.Mobiles; using Server.Network; using Server.Targeting; namespace Server { #pragma warning disable CA1052 public class JusticeVirtue { private const int LossAmount = 950; private static readonly TimeSpan LossDelay = TimeSpan.FromDays(7.0); public static void Initialize() { VirtueGump.Register(109, OnVirtueUsed); } public static bool CheckMapRegion(Mobile first, Mobile second) { var map = first.Map; if (second.Map != map) { return false; } return GetMapRegion(map, first.Location) == GetMapRegion(map, second.Location); } public static int GetMapRegion(Map map, Point3D loc) => map is not { MapID: < 2 } ? 0 : loc.X < 5120 ? 0 : loc.Y < 2304 ? 1 : 2; public static void OnVirtueUsed(Mobile from) { if (!from.CheckAlive()) { return; } if (from is not PlayerMobile protector) { return; } if (!VirtueHelper.IsSeeker(protector, VirtueName.Justice)) { protector.SendLocalizedMessage(1049610); // You must reach the first path in this virtue to invoke it. } else if (!protector.CanBeginAction()) { protector.SendLocalizedMessage(1049370); // You must wait a while before offering your protection again. } else if (protector.JusticeProtectors.Count > 0) { protector.SendLocalizedMessage(1049542); // You cannot protect someone while being protected. } else if (protector.Map != Map.Felucca) { protector.SendLocalizedMessage(1049372); // You cannot use this ability here. } else { protector.BeginTarget(14, false, TargetFlags.None, OnVirtueTargeted); protector.SendLocalizedMessage(1049366); // Choose the player you wish to protect. } } public static void OnVirtueTargeted(Mobile from, object obj) { var protector = from as PlayerMobile; var pm = obj as PlayerMobile; if (protector == null) { return; } if (!VirtueHelper.IsSeeker(protector, VirtueName.Justice)) { protector.SendLocalizedMessage(1049610); // You must reach the first path in this virtue to invoke it. } else if (!protector.CanBeginAction()) { protector.SendLocalizedMessage(1049370); // You must wait a while before offering your protection again. } else if (protector.JusticeProtectors.Count > 0) { protector.SendLocalizedMessage(1049542); // You cannot protect someone while being protected. } else if (protector.Map != Map.Felucca) { protector.SendLocalizedMessage(1049372); // You cannot use this ability here. } else if (pm == null) { protector.SendLocalizedMessage(1049678); // Only players can be protected. } else if (pm.Map != Map.Felucca) { protector.SendLocalizedMessage(1049372); // You cannot use this ability here. } else if (pm == protector || pm.Criminal || pm.Kills >= 5) { protector.SendLocalizedMessage(1049436); // That player cannot be protected. } else if (pm.JusticeProtectors.Count > 0) { protector.SendLocalizedMessage(1049369); // You cannot protect that player right now. } else if (pm.HasGump()) { protector.SendLocalizedMessage(1049369); // You cannot protect that player right now. } else { pm.SendGump(new AcceptProtectorGump(protector, pm)); } } public static void OnVirtueAccepted(PlayerMobile protector, PlayerMobile protectee) { if (!VirtueHelper.IsSeeker(protector, VirtueName.Justice)) { protector.SendLocalizedMessage(1049610); // You must reach the first path in this virtue to invoke it. } else if (!protector.CanBeginAction()) { protector.SendLocalizedMessage(1049370); // You must wait a while before offering your protection again. } else if (protector.JusticeProtectors.Count > 0) { protector.SendLocalizedMessage(1049542); // You cannot protect someone while being protected. } else if (protector.Map != Map.Felucca) { protector.SendLocalizedMessage(1049372); // You cannot use this ability here. } else if (protectee.Map != Map.Felucca) { protector.SendLocalizedMessage(1049372); // You cannot use this ability here. } else if (protectee == protector || protectee.Criminal || protectee.Kills >= 5) { protector.SendLocalizedMessage(1049436); // That player cannot be protected. } else if (protectee.JusticeProtectors.Count > 0) { protector.SendLocalizedMessage(1049369); // You cannot protect that player right now. } else { protectee.JusticeProtectors.Add(protector); var args = $"{protector.Name}\t{protectee.Name}"; protectee.SendLocalizedMessage(1049451, args); // You are now being protected by ~1_NAME~. protector.SendLocalizedMessage(1049452, args); // You are now protecting ~2_NAME~. } } public static void OnVirtueRejected(PlayerMobile protector, PlayerMobile protectee) { var args = $"{protector.Name}\t{protectee.Name}"; protectee.SendLocalizedMessage(1049453, args); // You have declined protection from ~1_NAME~. protector.SendLocalizedMessage(1049454, args); // ~2_NAME~ has declined your protection. if (protector.BeginAction()) { Timer.StartTimer(TimeSpan.FromMinutes(15.0), protector.EndAction); } } public static void CheckAtrophy(Mobile from) { if (from is not PlayerMobile pm) { return; } try { if (pm.LastJusticeLoss + LossDelay < Core.Now) { if (VirtueHelper.Atrophy(from, VirtueName.Justice, LossAmount)) { from.SendLocalizedMessage(1049373); // You have lost some Justice. } pm.LastJusticeLoss = Core.Now; } } catch { // ignored } } } public class AcceptProtectorGump : Gump { private readonly PlayerMobile m_Protectee; private readonly PlayerMobile m_Protector; public AcceptProtectorGump(PlayerMobile protector, PlayerMobile protectee) : base(150, 50) { m_Protector = protector; m_Protectee = protectee; Closable = false; AddPage(0); AddBackground(0, 0, 396, 218, 3600); AddImageTiled(15, 15, 365, 190, 2624); AddAlphaRegion(15, 15, 365, 190); AddHtmlLocalized( 30, 20, 360, 25, 1049365, // Another player is offering you their protection: 0x7FFF ); AddLabel(90, 55, 1153, protector.Name); AddImage(50, 45, 9005); AddImageTiled(80, 80, 200, 1, 9107); AddImageTiled(95, 82, 200, 1, 9157); AddRadio(30, 110, 9727, 9730, true, 1); AddHtmlLocalized(65, 115, 300, 25, 1049444, 0x7FFF); // Yes, I would like their protection. AddRadio(30, 145, 9727, 9730, false, 0); AddHtmlLocalized(65, 148, 300, 25, 1049445, 0x7FFF); // No thanks, I can take care of myself. AddButton(160, 175, 247, 248, 2); AddImage(215, 0, 50581); AddImageTiled(15, 14, 365, 1, 9107); AddImageTiled(380, 14, 1, 190, 9105); AddImageTiled(15, 205, 365, 1, 9107); AddImageTiled(15, 14, 1, 190, 9105); AddImageTiled(0, 0, 395, 1, 9157); AddImageTiled(394, 0, 1, 217, 9155); AddImageTiled(0, 216, 395, 1, 9157); AddImageTiled(0, 0, 1, 217, 9155); } public override void OnResponse(NetState sender, RelayInfo info) { if (info.ButtonID == 2) { var okay = info.IsSwitched(1); if (okay) { JusticeVirtue.OnVirtueAccepted(m_Protector, m_Protectee); } else { JusticeVirtue.OnVirtueRejected(m_Protector, m_Protectee); } } } } #pragma warning restore CA1052 }