using System; using System.Collections.Generic; using Server.Mobiles; using Server.Network; using static Server.Gumps.PropsConfig; namespace Server.Gumps { public class WhoGump : Gump { private static readonly int PrevLabelOffsetX = PrevWidth + 1; private static readonly int PrevLabelOffsetY = 0; private static readonly int NextLabelOffsetX = -29; private static readonly int NextLabelOffsetY = 0; private static readonly int EntryWidth = 180; private static readonly int EntryCount = 15; private static readonly int TotalWidth = OffsetSize + EntryWidth + OffsetSize + SetWidth + OffsetSize; private static readonly int BackWidth = BorderSize + TotalWidth + BorderSize; private readonly List m_Mobiles; private Mobile m_Owner; private int m_Page; public WhoGump(Mobile owner, string filter) : this(owner, BuildList(owner, filter)) { } public WhoGump(Mobile owner, List list, int page = 0) : base(GumpOffsetX, GumpOffsetY) { owner.CloseGump(); m_Owner = owner; m_Mobiles = list; Initialize(page); } public static void Initialize() { CommandSystem.Register("Who", AccessLevel.Counselor, WhoList_OnCommand); CommandSystem.Register("WhoList", AccessLevel.Counselor, WhoList_OnCommand); } [Usage("WhoList [filter]"), Aliases("Who"), Description("Lists all connected clients. Optionally filters results by name.")] private static void WhoList_OnCommand(CommandEventArgs e) { e.Mobile.SendGump(new WhoGump(e.Mobile, e.ArgString)); } public static List BuildList(Mobile owner, string rawFilter) { var filter = rawFilter.Trim().ToLower().DefaultIfNullOrEmpty(null); var list = new List(); foreach (var ns in TcpServer.Instances) { var m = ns.Mobile; if (m != null && (m == owner || !m.Hidden || owner.AccessLevel >= m.AccessLevel || m is PlayerMobile mobile && mobile.VisibilityList.Contains(owner))) { if (filter != null && !m.Name.InsensitiveContains(filter)) { continue; } list.Add(m); } } list.Sort(InternalComparer.Instance); return list; } public void Initialize(int page) { m_Page = page; var count = Math.Clamp(m_Mobiles.Count - page * EntryCount, 0, EntryCount); var totalHeight = OffsetSize + (EntryHeight + OffsetSize) * (count + 1); AddPage(0); AddBackground(0, 0, BackWidth, BorderSize + totalHeight + BorderSize, BackGumpID); AddImageTiled( BorderSize, BorderSize, TotalWidth - (OldStyle ? SetWidth + OffsetSize : 0), totalHeight, OffsetGumpID ); var x = BorderSize + OffsetSize; var y = BorderSize + OffsetSize; var emptyWidth = TotalWidth - PrevWidth - NextWidth - OffsetSize * 4 - (OldStyle ? SetWidth + OffsetSize : 0); if (!OldStyle) { AddImageTiled( x - (OldStyle ? OffsetSize : 0), y, emptyWidth + (OldStyle ? OffsetSize * 2 : 0), EntryHeight, EntryGumpID ); } AddLabel( x + TextOffsetX, y, TextHue, $"Page {page + 1} of {(m_Mobiles.Count + EntryCount - 1) / EntryCount} ({m_Mobiles.Count})" ); x += emptyWidth + OffsetSize; if (OldStyle) { AddImageTiled(x, y, TotalWidth - OffsetSize * 3 - SetWidth, EntryHeight, HeaderGumpID); } else { AddImageTiled(x, y, PrevWidth, EntryHeight, HeaderGumpID); } if (page > 0) { AddButton(x + PrevOffsetX, y + PrevOffsetY, PrevButtonID1, PrevButtonID2, 1); if (PrevLabel) { AddLabel(x + PrevLabelOffsetX, y + PrevLabelOffsetY, TextHue, "Previous"); } } x += PrevWidth + OffsetSize; if (!OldStyle) { AddImageTiled(x, y, NextWidth, EntryHeight, HeaderGumpID); } if ((page + 1) * EntryCount < m_Mobiles.Count) { AddButton(x + NextOffsetX, y + NextOffsetY, NextButtonID1, NextButtonID2, 2, GumpButtonType.Reply, 1); if (NextLabel) { AddLabel(x + NextLabelOffsetX, y + NextLabelOffsetY, TextHue, "Next"); } } for (int i = 0, index = page * EntryCount; i < EntryCount && index < m_Mobiles.Count; ++i, ++index) { x = BorderSize + OffsetSize; y += EntryHeight + OffsetSize; var m = m_Mobiles[index]; AddImageTiled(x, y, EntryWidth, EntryHeight, EntryGumpID); AddLabelCropped( x + TextOffsetX, y, EntryWidth - TextOffsetX, EntryHeight, GetHueFor(m), m.Deleted ? "(deleted)" : m.Name ); x += EntryWidth + OffsetSize; if (SetGumpID != 0) { AddImageTiled(x, y, SetWidth, EntryHeight, SetGumpID); } if (m.NetState != null && !m.Deleted) { AddButton(x + SetOffsetX, y + SetOffsetY, SetButtonID1, SetButtonID2, i + 3); } } } private static int GetHueFor(Mobile m) { switch (m.AccessLevel) { case AccessLevel.Owner: case AccessLevel.Developer: case AccessLevel.Administrator: return 0x516; case AccessLevel.Seer: return 0x144; case AccessLevel.GameMaster: return 0x21; case AccessLevel.Counselor: return 0x2; default: { return m.Kills >= 5 ? 0x21 : m.Criminal ? 0x3B1 : 0x58; } } } public override void OnResponse(NetState state, RelayInfo info) { var from = state.Mobile; switch (info.ButtonID) { case 0: // Closed { return; } case 1: // Previous { if (m_Page > 0) { from.SendGump(new WhoGump(from, m_Mobiles, m_Page - 1)); } break; } case 2: // Next { if ((m_Page + 1) * EntryCount < m_Mobiles.Count) { from.SendGump(new WhoGump(from, m_Mobiles, m_Page + 1)); } break; } default: { var index = m_Page * EntryCount + (info.ButtonID - 3); if (index >= 0 && index < m_Mobiles.Count) { var m = m_Mobiles[index]; if (m.Deleted) { from.SendMessage("That player has deleted their character."); from.SendGump(new WhoGump(from, m_Mobiles, m_Page)); } else if (m.NetState == null) { from.SendMessage("That player is no longer online."); from.SendGump(new WhoGump(from, m_Mobiles, m_Page)); } else if (m == from || !m.Hidden || from.AccessLevel >= m.AccessLevel || m is PlayerMobile mobile && mobile.VisibilityList.Contains(from)) { from.SendGump(new ClientGump(from, m.NetState)); } else { from.SendMessage("You cannot see them."); from.SendGump(new WhoGump(from, m_Mobiles, m_Page)); } } break; } } } private class InternalComparer : IComparer { public static readonly IComparer Instance = new InternalComparer(); public int Compare(Mobile x, Mobile y) { if (x == null) { throw new ArgumentNullException(nameof(x)); } if (y == null) { throw new ArgumentNullException(nameof(y)); } if (x.AccessLevel > y.AccessLevel) { return -1; } return x.AccessLevel < y.AccessLevel ? 1 : x.Name.InsensitiveCompare(y.Name); } } } }