namespace Server.Items { [Serializable(0, false)] [Flippable(0x49CA, 0x49CB)] public partial class HeartShapedBox : BaseContainer { private static int m_DropSound; [Constructible] public HeartShapedBox() : base(0x49CA) { } public override int DefaultDropSound => m_DropSound; public override bool OnDragDropInto(Mobile from, Item item, Point3D p) { PrepareSound(from); return base.OnDragDropInto(from, item, p); } public override bool OnDragDrop(Mobile from, Item dropped) { PrepareSound(from); return base.OnDragDrop(from, dropped); } private static void PrepareSound(Mobile from) { m_DropSound = from.Female ? 0x430 : 0x320; } } }