namespace Server.Items { [Serializable(0, false)] public partial class WaterloggedBoots : BaseShoes { [Constructible] public WaterloggedBoots() : base(0x1711) { if (Utility.RandomBool()) { // thigh boots ItemID = 0x1711; Weight = 4.0; } else { // boots ItemID = 0x170B; Weight = 3.0; } } public override int LabelNumber => 1074364; // Waterlogged boots public override void AddNameProperties(ObjectPropertyList list) { base.AddNameProperties(list); list.Add(1073634); // An aquarium decoration } } }