namespace Server.Items { [Serializable(0, false)] public partial class ArmorOfFortune : StuddedChest { [Constructible] public ArmorOfFortune() { Hue = 0x501; Attributes.Luck = 200; Attributes.DefendChance = 15; Attributes.LowerRegCost = 40; ArmorAttributes.MageArmor = 1; } public override int LabelNumber => 1061098; // Armor of Fortune public override int ArtifactRarity => 11; public override int InitMinHits => 255; public override int InitMaxHits => 255; } }