namespace Server.Items { [Serializable(0)] public partial class BrambleCoat : WoodlandChest { [Constructible] public BrambleCoat() { Hue = 0x1; ArmorAttributes.SelfRepair = 3; Attributes.BonusHits = 4; Attributes.Luck = 150; Attributes.ReflectPhysical = 25; Attributes.DefendChance = 15; } public override int LabelNumber => 1072925; // Bramble Coat public override int BasePhysicalResistance => 10; public override int BaseFireResistance => 8; public override int BaseColdResistance => 7; public override int BasePoisonResistance => 8; public override int BaseEnergyResistance => 7; } }