namespace Server.Items { [Serializable(0, false)] public partial class GauntletsOfNobility : RingmailGloves { [Constructible] public GauntletsOfNobility() { Hue = 0x4FE; Attributes.BonusStr = 8; Attributes.Luck = 100; Attributes.WeaponDamage = 20; } public override int LabelNumber => 1061092; // Gauntlets of Nobility public override int ArtifactRarity => 11; public override int BasePhysicalResistance => 18; public override int BasePoisonResistance => 20; public override int InitMinHits => 255; public override int InitMaxHits => 255; } }